Urgent plea to Valve: Revert Counter-Strike 2’s anti-cheating patch now

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Valve recent 30th March anti-cheating patch for Counter-Strike 2 has generated unexpected fan controversy. Players are urging Valve to reconsider the update’s changes to the “desynchronized” shooting seeds feature. Previously, bullets in CS2 were closely matched to their tracers, but the recent update has reverted them to their former state – a change that has been met with widespread dissatisfaction.

The update restored the shooting seeds setting to something closer to the style found in CS: GO, but some players had already grown accustomed to the altered version found in CS2.

Valve implemented the change due to concerns that cheaters could exploit the new CS2 setting. However, many players have contested this reasoning, arguing that the feature does not significantly affect cheaters’ experiences. According to some gamers, the change will have a significant impact on newer players, making it difficult for them to determine the trajectory of their bullets accurately.

The valve may have an appropriate reason for reverting the spray setting, as recent developments suggest.

Valve introduced the desynchronized shooting seeds feature to prevent “spread cheats,” which allowed players to eliminate others while remaining undetected. The valve developers designed the anti-cheating patch to prevent players from manipulating the weapon spread of their weapon sprays, and the system effectively achieved this objective.

Since CS2 is still in beta, developers will probably adjust and fine-tune many settings and anti-cheat measures to find the most effective solution. There have been reports of cheating in the beta, with some incidents involving the game’s console commands.

Valve has a crucial task ahead of them to minimize cheating during the early stages of CS2’s release. By doing so, players can have confidence in the anti-cheat system’s integrity and trust that the game is fair.

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Kashyap Velani
Kashyap Velanihttps://thegamingexpress.com
Kashyap is an esports writer at The Gaming Express. He holds a bachelor's degree in Information Technology from M.U. and in his spare time, he enjoys playing FPS games such as Valorant, Call of Duty and BGMI.

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